Oh yeah, sure, agreed. My point was more Steam and Task manager agree on disk usage. They disagree on Ethernet, but Task Manager seems more plausible. That was my logic, though it could easily be flawed.
Steam doesn’t install anything, that’s done after download. Though you are right, it is decompressing it etc.
Purely for those who are interested. My mate in London ran a test.
2.2Gbps download. Same CPU as me (5950x), similiar M.2 drive (pcie 4.0, same write speed), 3Gbps internet connection.
At this point, i’m starting to become suspucious that Yayzi are doing something. Or maybe it could be peering, i imagine CommunityFibre may want to peer directly to steam. Or maybe it’s because Yayzi’s existing peering (in LINX LON1, LON2 etc) is only 10GB, Unlike most other ISPs at 100GB or more (CommunityFibre, VM, Sky, BT, etc). Valve’s peering is at 400GB, so other ISP are deffo getting more throughput than Yayzi.
It looks like I am severely wrong, no such thing as GPU decompression in steam from googiling it, educated guess . He may have just been running a GPU task elsewhere
If they are putting at 400 Gbps backbone, then customers are paying for it, no doubt they have space for those users who cares about steam, making space on Yayzi that’s cheaper for those who don’t care that’s fair
Gut feeling I knew hardware wasn’t the bottleneck.
Unfortunately it isn’t a case of i don’t care so it doesn’t matter. I don’t care either, but would expect users to be able saturate their bandwidth on steam downloads - hardware permitting.
Findings like this travel far and wide and for potential new customers looking to switch to CF / a new ISP it may put them off. Ultimately, it’s lost custom for Yayzi and I suspect this thread will gather traction.
I do agree that seeing 2.3gb/s download on Steam with Yayzi would be nice, if completely unnecessary
I don’t think yayzi will want to increase their peering rate for the sake of a few customers. It would be interesting to see if anyone on a OR 1.8gb/s package gets full speed
CF is still beating the snot out of OR in terms of capability - I mean, GPON can do symmetrical speed, up to 1gb, yet OR don’t offer that, so they’re not even using GPON?
Which bit said I didn’t care ? I said for those users who cares about steam , so tell me how it’s fair for Steam users to nick the whole bandwidth leaving a reduced bandwidth for those other users who aren’t using steam ?
Which bit did i specifically say YOU didn’t care. You were generalising customers that don’t care. I said i don’t care either, so please enlighten.
Ultimately, its not for you to decide what is and isn’t fair for paying customers. People signed up for 2GB+ internet download. Regardless of where that comes from.
You could have someone on the network that is downloading terabytes of data a day but not using steam. Is that not fair? Where is the line drawn?
Sounds like Yayzi needs a fair use policy then to save saturating the bandwidth for those others
Downloading terabytes at 1 mbps? It’s going to take a while why not? At least its not saturating the bandwidth
Refer back to my previous point. You can saturate the bandwidth for aslong as you like outside of just steam. So where is the line drawn? I’d love to know.
By the way I wasn’t generalising about customers who didn’t care either, I was making the point that other companies with 400Gbps bandwidth have more space for those that use Steam!
I couldn’t give two toots what the limitation of downloading on steam over Yayzi is, but the original point of “why users downloading on steam should be allowed to “nick” all the bandwidth” is null and void. We could go round and round in circles so i’ll leave it here.
But I expect this thread will continue to grow.
For people saying it’s not fair for users. I pay for 2.3gb so i expect to be able to download one game on steam when my son wants to buy one. Otherwise everyone might as well just downgrade to a lower package as no point in having the bigger one.
For people saying it’s not fair and then downloading TBs themselves is not fair at all.
Absolutely no bottlenecking here, there is zero, and I mean zero traffic shaping, quality of service or any other methods of any kind.
You can use the full extent of your connection for as long period as your hearts desire.
With the upgrades we’ve done, there is an abundance of capacity available, we can however look at direct peering with Steam, we’re always open to direct peering where it makes sense to do so, as a gamer myself I know it’s important